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Educational Video Chat Software for Students K-2

Design Research

Due to a lack of personal engagement - How might we re-imagine high-engagement learning experiences in virtual contexts for elementary school kids?

visualization

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Click on respective board to expand.

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Visualization

secondary research

Preliminary Insights

 

  • Environment

 

  • Lack of Resources

  • Peer-to-Peer Relationships

  • Individualization of Learning

  • Maintaining Focus/Limiting Distractions

  • Digital Maturity

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primary research

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Research Objectives

 

-  What are the pain points of

   online/remote learning?

-  What positives have resulted from

   online/remote learning?

-  What is the learning environment?

-  What does the social/relational   

   landscape look like for online/remote

   students?

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Research Capture

3 Teachers/Administrators

3 Students

1 Parent​

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Research Lenses

 

Values: what do students want

Activities: what is currently done to accomplish a goal

Pain Points: what is painful about the experience

Strategies: ways of solving a problem

Modes of Behavior: ways of behaving within an experience

synthesize

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Grouped observations to create two key insights

Developed two HMWs for each insight  

brainstorm

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concept development

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Secondary Research
Primary Research
Synthesize
Brainstorm
Concept Development
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